6. REFLECT
Once faced with the task of prioritizing hydration, users quickly realized that it was a habit they needed help maintaining. I tried to make a tedious task more delightful with a bit of gamification. Overall users enjoyed the concept.
Challenges + Future Iterations
Onboarding users to a game and providing them clear instructions, metrics, and helpful facts while keeping the text minimal and engaging was challenging. Another challenge was offering a balanced amount of liquid logging options without overwhelming the user. I learned to minimize confusion by using simple and consistent language with visual aids. With more time, I would like to engage users more by...
Onboarding users to a game and providing them clear instructions, metrics, and helpful facts while keeping the text minimal and engaging was challenging. Another challenge was offering a balanced amount of liquid logging options without overwhelming the user. I learned to minimize confusion by using simple and consistent language with visual aids. With more time, I would like to engage users more by...
- Animating the alien and planet elements for visual interest
- Incorporating additional hydration facts and nutritional stats (sugar, calories, etc)
- Gamifying the app further by allowing users to invite friends to planet, experience milestones together, and create competition
Next Steps
- Re-test revised prototype
- Hand off to team for implementation
- Launch new product
- Assess impact, update priorities and add new features